64GB is worth it for sample libraries
Yes, if you work with large sample libraries.
Ableton, Kontakt, and other samplers load samples into RAM. A single orchestral instrument can easily eat 1-2GB. Stack a few mics, add legato patches, and you’re at 8GB before you’ve written a note.
32GB works fine for synth-heavy projects or smaller libraries. But once you start layering Spitfire, Orchestral Tools, or heavy cinematic libraries, you’ll hit swap. Disk streaming helps, but it’s not the same — you’ll get hiccups, long load times, and the occasional crash.
64GB is the sweet spot for anyone serious about sample-based production. It’s not overkill if it saves you from rebuilding a project because you ran out of memory mid-recording.
Future you will appreciate not having to purge every unused sample just to open a session.
